Hi friends, fans and family!
Work on the prototype has been chugging along nicely and punches are flying left and right and bugs are being squashed all over the place but… the pace has slowed down somewhat in the last couple of days. I’ve been doing more parenting and more gaming than usual. You can blame a certain cowboy-themed game for that ;).
I’m going to try to finish strong but this is what’s working so far:
– multiplayer implementation is working pretty good and communication between devices has been set up
– punches can be blocked and countered etc but I have a few special cards and situations left to deal with
– work on the UI is ongoing on Xavier’s side
– i’ll be moving the prototype to Spritekit next week. Doing it in UIKit first is too inefficient
Tune in next week for more updates!